ZHalfLife V
23.02.02.1
23.01.30.1
- Fixed issues with hats and glasses
- Major improvements to ducking
- Corrected ABH and airaccelerate behavior
- Further improvements to ground movement and friction
- Added a toggle for autojump
23.01.28.1
- Minor code optimizations
- Added (some) climbable ladders
- Added a toggle for the velocity display
23.01.24.1
- Added footstep sounds
- Added fall damage
- Added HL2DM style viewmodel lag
- Added an option to make all walls double sided
- Accurately converted the jump boost from 2006 HL2 for the Old Engine Jump Boost option
- Added more options and comments to the .ini
23.01.20.1
- Moved the Golf Club viewmodel down a bit
- Improvements to velocity retention when landing
23.01.17.1
- Added attachment support on top of moving vehicles
23.01.16.2
- Fixed issues with AI targeting
- Viewmodels now disappear when you die
23.01.16.1
23.01.15.1
- Water physics now accounts for waves
- The toggle keybind now works even if Display Statistics is off
- Movement types have now been combined into a single Jump Mode option (bhop, jump boost, or ABH)
- Ducking will now actually make the player crouch
- Getting into cover will now no longer break shooting
- Fixed Half-Life 1 view bobbing speed
- Added options into the .ini to apply presets at startup
- Added a mixed jump type for both bhop and ABH
- Added an option for drawing a crosshair
- Added an option to make the velocity display only count horizontal speed
22.12.12.1
- Added water physics
- Major improvements to collision
- Added Physics Steps option
- Accurately converted friction and ground acceleration
- Converted the view bobbing from Half-Life 1
- Added Counter-Strike Surf/bhop preset