IV Tweaker - Modloader & Limit Adjuster for GTA IV
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About

IV Tweaker is a modloader & limit adjuster utility for Grand Theft Auto IV, now you will no longer have to replace files and worry of the tedium with mod installations & backups. The ease-of-access folder structure and readability leaves any beginner being a master!

Modloader Guide

Installations are similar to what you're used to already, for example a vehicle would have files such as these within its folder:

  • sultanrs.wft
  • sultanrs.wtd
  • handling.dat
  • vehicles.ide

Further notes:

  • Subfolders aren't scanned, everything has to be put directly into the mod's folder
  • If using content.dat, paths are relative to the mod folder, so writing the full path isn't required
  • To make a mod only load in specific episodes, create an empty file called "GTAIVOnly" "TLADOnly", "TBoGTOnly", "Ep3Only", etc. in the mod's folder

Supported File Types

  • .fxt
  • .ide (or .ide_priority for replacements)
  • .img
  • .gxt
  • .sco
  • .wad
  • .wbd
  • .wbn
  • .wbs
  • .wdr
  • .wdd
  • .wft
  • .wtd
  • .wpl
  • .fxc
  • .asi
  • .rpf (audio)

Supported Standard Files

  • gta.dat (overrides)
  • content.dat
  • timecyclemodifiers.dat
  • timecyclemodifiers2.dat
  • timecyclemodifiers3.dat
  • timecyclemodifiers4.dat
  • skydome.wtd
  • stipple.wtd
  • ambient.dat
  • game.rpf
  • scenarios.dat
  • buttons_360.wtd
  • stream.ini
  • procedural.dat
  • speech.dat
  • ep1_speech.dat
  • ep2_speech.dat
  • radio_speech.dat
  • ep1_radio_speech.dat
  • ep2_radio_speech.dat
  • sounds.dat15
  • ep1_sounds.dat15
  • ep2_sounds.dat15
  • radio_sounds.dat15
  • ep1_radio_sounds.dat15
  • ep2_radio_sounds.dat15
  • game.dat16
  • ep1_game.dat16
  • ep2_game.dat16
  • radio_game.dat16
  • ep1_radio_game.dat16
  • ep2_radio_game.dat16
  • curves.dat12
  • ep1_curves.dat12
  • ep2_curves.dat12
  • animgrp.dat
  • carcols.dat
  • cargrp.dat
  • credits.dat
  • explosionfx.dat
  • frontend_360.dat
  • frontend_pc.dat
  • frontend_menus.xml
  • fonts.dat
  • fonts_j.dat
  • fonts_r.dat
  • fonts.wtd
  • fonts_j.wtd
  • fonts_r.wtd
  • fonts_streamed_1.wtd
  • fonts_r_streamed_1.wtd
  • frontend_360.wtd
  • handling.dat
  • hudcolor.dat
  • hud.dat
  • hud.wtd
  • pedgrp.dat
  • pedpersonality.dat
  • pedvariations.dat
  • playerped.rpf
  • femaleplayersettings.dat
  • playersettingslights.dat
  • maleplayersettings.dat
  • popcycle.dat
  • blips.wtd
  • radiohud.dat
  • radiologo.dat
  • scrollbars.dat
  • thrownweaponinfo.xml
  • timecyc.dat
  • vehicleextras.dat
  • vehoff.csv
  • visualsettings.dat
  • weaponfx.dat
  • weaponinfo.xml

Supported Limits

  • Game Heap
  • Ped Budget
  • Vehicle Budget
  • Peds
  • Dummy Peds
  • Buildings
  • AnimatedBuildings
  • Objects
  • Dummy Objects
  • Vehicles
  • VehicleStruct
  • phInstGta
  • fragInstGta
  • QuadTreeNode
  • CBaseModelInfo
  • CInstanceModelInfo
  • CTimeModelInfo
  • CWeaponModelInfo
  • CVehicleModelInfo
  • CPedModelInfo
  • CMloModelInfo
  • Vehicle Handling
  • .wad count
  • .wbd count
  • .wbn count
  • .wdd count
  • .wpl count
  • .wtd count